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In 1994, publisher Atari Games was in desperate need of a hit, having gone years without a single profitable game and losing most of their most talented developers to rival publisher Electronic Arts. Purple alien/alien zombies require more hits than other targets. There are many types of aliens/alien zombies including ones that shoot, punch, fire rockets, and throw things like bricks, grenades, and barrels. Other backdoors allow players to warp ahead to later levels instead of following the game's otherwise linear path. By shooting certain objects in the correct sequence, players can unlock shooting exercises, weapon stashes, and bonus items that are not available in the main game plot. In addition, yellow boxes and barrels marked with "flammable" warning symbols can be shot to cause fires or explosions that can harm enemies. The player can hold a maximum of nine grenades. When used, they destroy most on screen enemies at once. Grenades are hidden in crates and bonus rooms. If the player character is hit by the enemy at any time, the weapon is downgraded back to the pistol. Both the machine gun and automatic shotgun allow the player to keep the trigger pressed down to unleash rounds. The shotgun weaponry allows a greater field of error for targeting an enemy. The pistol can be upgraded to an automatic machine gun, a pump shotgun, and finally an automatic shotgun. While the player is only given a semi-automatic pistol in the beginning, weapon upgrades are available as targets. There are five types of weaponry available. If nothing but three STAAR team members are shot, the Kronn Hunter mode is started, taking the role of a Hunter, sent by the Kronn to eliminate the rebels. The player must defeat genetically modified zombie soldiers and aliens without harming any allied STAAR team members. The player character is tasked, along with fellow Special Tactical Advanced Alien Response (STAAR) members Lieutenant Stephanie Grant and Sergeant Major Marcus Bradley, to penetrate Area 51 and activate the nuclear self-destruct sequence. This game takes the player through several sections of the facility, including a warehouse and tunnels. Atari further capitalized on its success with Maximum Force, which used the same arcade board and similar graphics techniques and gameplay, and a direct sequel, Area 51: Site 4.Ī screenshot showing the player engaging in a battle with multiple opponents. The game was ported to the PlayStation, Sega Saturn and personal computers. Produced as a last-ditch effort to reverse Atari's struggling fortunes, Area 51 largely underwhelmed critics, who compared it unfavorably to contemporary light gun shooters such as Virtua Cop 2, but was well-liked by players and became a major hit. The plot of the game involves the player taking part in a Strategic Tactical Advanced Alien Response (STAAR) military incursion to prevent aliens, known as the Kronn, and alien-created zombies from taking over the Area 51 military facility. It takes its name from the military facility. Area 51 is a light gun arcade game released by Atari Games in 1995.
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